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Drax requires no beer for teaching hunting skills #27
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compatibility: difficult
This issue is difficult to make compatible.
impl: replace assign int
This issue requires replacing integer assignments in the scripts.
impl: replace func call
This issue requires replacing function calls in the scripts.
opinionated
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provided fix
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type: session fix
The fix for this issues is persistent across a session.
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gothic-1-community-patch/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_ORG_819_Drax.d Lines 80 to 109 in e66b303
changed to FUNC VOID Org_819_Drax_Scavenger_Info()
{
if (Npc_HasItems(other,itfobeer)>=1)
{
B_GiveInvItems (other, self, itfobeer,1);
AI_Output (other, self,"Org_819_Drax_Scavenger_15_00"); //Here you are, take a beer and tell me about hunting.
if ( C_BodystateContains(self, BS_SIT) )
{
AI_StandUp (self);
AI_TurnToNpc (self, hero);
};
AI_UseItem (self, ItFobeer);
AI_Output (self, other,"Org_819_Drax_Scavenger_06_01"); //Scavengers, that's what we call the big birds, should be attacked one after the other. It's easy to lure single scavengers from the pack.
AI_Output (self, other,"Org_819_Drax_Scavenger_06_02"); //If you come too close, they'll become irritated. After a while they'll storm in your direction. At this point, you should be waiting for them with a raised weapon.
AI_Output (self, other,"Org_819_Drax_Scavenger_06_03"); //If you manage to strike the beast before it hits you, you have to keep fighting, then you'll be able to defeat the creature without being hurt yourself.
AI_Output (self, other,"Org_819_Drax_Scavenger_06_04"); //If it hits YOU first - well - just don't let them.
drax_bierbekommen = TRUE;
drax_Lehrer_frei = TRUE;
Log_CreateTopic (GE_TeacherOW, LOG_NOTE);
B_LogEntry (GE_TeacherOW,"The rogue Drax offered to teach me about the gutting of animals if I can pay his prices. He hunts on the way from the trading square to the Old Camp.");
}
else
{
AI_Output (other, self,"Org_819_Drax_Scavenger_KEIN_BIER_15_00"); //I don't have any beer.
AI_Output (self, other,"Org_819_Drax_Scavenger_KEIN_BIER_06_01"); //Then go and fetch some. That'll be the best free hint you'll get in a long time. And as you're going anyway, bring some ore with you as well!
AI_Output (self, other,"Org_819_Drax_Scavenger_KEIN_BIER_06_02"); //I can give you some information about animals, but it'll cost you!
};
}; |
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type: session fix
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compatibility: difficult
This issue is difficult to make compatible.
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Jan 24, 2021
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#27: Update conditions for Drax to teach
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szapp
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impl: replace assign int
This issue requires replacing integer assignments in the scripts.
impl: replace func call
This issue requires replacing function calls in the scripts.
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Labels
compatibility: difficult
This issue is difficult to make compatible.
impl: replace assign int
This issue requires replacing integer assignments in the scripts.
impl: replace func call
This issue requires replacing function calls in the scripts.
opinionated
This issue or this issues' fix is opinionated and not predefined by the scripts.
provided fix
This issue has a fix provided in the comments.
type: session fix
The fix for this issues is persistent across a session.
Drax teaches hunting skills no matter if the player gives him a beer or not.
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