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Shrike's Hut quest #33
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compatibility: easy
This issue is easy to make compatible.
impl: hook script func
This issue requires hooking script functions.
provided fix
This issue has a fix provided in the comments.
type: session fix
The fix for this issues is persistent across a session.
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gothic-1-community-patch/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_PC_Fighter.d Lines 147 to 153 in d3c811b
changed to FUNC int DIA_Gorn_HutFree_Condition()
{
if (Npc_KnowsInfo(hero,DIA_Gorn_Hut)) && (Npc_KnowsInfo(hero, DIA_Shrike_GetLost))
{
return 1;
};
};
|
szapp
added
compatibility: easy
This issue is easy to make compatible.
type: session fix
The fix for this issues is persistent across a session.
labels
Feb 13, 2021
AmProsius
added
the
validation: required
This issue needs validation from one of the validators.
label
Feb 20, 2021
I will also check whether the quest about Shrike is running (compare to DIA_Gorn_Hut), such that either the quest has to be running, or the dialog was told. FUNC int DIA_Gorn_HutFree_Condition()
{
if ((Gorn_ShrikesHut == LOG_RUNNING) || (Npc_KnowsInfo(hero, DIA_Gorn_Hut))) && (Npc_KnowsInfo(hero, DIA_Shrike_GetLost))
{
return 1;
};
}; |
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AmProsius
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#33: Fix Gorn's dialog about Shrike's quest
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szapp
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impl: hook script func
This issue requires hooking script functions.
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AmProsius
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szapp
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May 14, 2021
szapp
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The quest should not be set to running, but to be explicitly not running.
szapp
moved this from Modify dialog conditions
to Add dialog conditions
in Fix templates
Feb 6, 2022
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Labels
compatibility: easy
This issue is easy to make compatible.
impl: hook script func
This issue requires hooking script functions.
provided fix
This issue has a fix provided in the comments.
type: session fix
The fix for this issues is persistent across a session.
Describe the bug
Expected behavior
The quest "Shrike's Hut" can be closed no matter in which order the player gets to know about the quest and defeats Shrike.
Additional context
German translation of the quest is Shrike's Hütte.
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